Opposed to deconstruction, it is not about splitting a thing being into its smaller parts. It doesn't reveal semantic sub-structures. It is always related to an ideal state - that never was, that would have only existed in a pre-decay state. By that, decay is not a process. Decay is a state.
The world is all that is decay.
Decay is not a state, decay is a process. Opposed to deconstruction, it is not about splitting a thing being into its smaller parts. It doesn't reveal semantic sub-structures. It is always related to an ideal state - that never was, that would have only existed in a pre-decay state. By that, decay is NOT a process. Decay is a state.
In dealing with stones, overgrown with mosses and lichens, I was fascinated by the strange timeliness of those artefacts, which are so very distant from mine. It happens in several scales of time: Stones, that decay over millennia, plants that grow and die a million times in that same time. The evolution of stones are only happening as degradation, from a human point of view: Rocks to pebbles to sand to dust. The decay, also in sound, is related to the decaying material itself and is deeply incorporated in Split Stone LMNTO. An amalgam of sound, created with analog and digital synthesis and sounds, that I recorded over the last years in the forests and meadows, surrounding Cologne.